Steam Achievements
Achievement | Description |
---|---|
A little crazy | Recruit Maddog |
A museum | Liberate Balime City |
Adults only | Liberate San Mona |
All your SAM are belong to us | Recruit Dr. Vince |
Blast corps | Blast through 100 walls |
Blitz rebellion | Kill Deidranna within 15 days |
Bloodcat extinction | Recruit Carlos |
Bodycount | Kill a total of 1000 enemies |
Bullet Hell | Fire a total of 5000 bullets |
DaHonko Flakes | Help Richie "The Wizard" Parker find a limited edition of DaHonko Flakes! |
Don't let me rot here | Recruit Shank |
Explosive trap | Kill an enemy with a mine you planted |
Field Doctor | Restore 1000 health |
Field Mechanic | Restore 1000 durability on weapons |
For the children | Help Fatima and her children |
Front towards enemy | Plant a mine |
Gaining trust | Recruit Ira |
Garret would be proud | Pick 10 locks |
Get off my beach! | Recruit Hamous |
Getting started | Secure Drassen Airport |
Gordon never does this | Open 10 doors with the crowbar |
Grenade variety | Use either smoke, stun, frag and teargas grenades at least once |
Hail to the king! | Miguel Cordona becomes king |
Higher education | Liberate Cambria City |
Huge explosions | Recruit Devin |
I don't like the drugs | Recruit Dimitri |
Infantry ftw! | Destroy a tank with the rocket launcher |
It's a trap! | Plant 100 mines |
It's always the red one | Defuse a mine |
Jack the Ripper | Kill an enemy with a melee attack |
Just point and shoot! | Recruit a local for the militia |
Lead the leader | Recruit Miguel |
Military madness | Recruit Conrad |
Mines and military | Liberate Alma City |
Mother Russia | Recruit Iggy |
Nearly there | Liberate Meduna City |
Oniomania | Buy goods for 1,000,000$ in the online shop |
Rebel army | Recruit 100 locals for the militia across several playthroughs |
Scavenger | Loot over 1000$ across several playthroughs |
She's dead, Enrico | Kill Deidranna |
Squad Leader | Hire a total of 6 mercs |
The evil scientist | Stop Dr. Pippin's evil scheme |
The local industry | Liberate Grumm City |
Things that go BOOM | Kill an enemy with a frag grenade |
This guy likes slasher movies | Kill 100 enemies with melee attacks |
Throwing arm | Throw 100 grenades |
Undying | A single merc received over 100 damage in a single encounter without dying |
Where there's a will | Use explosives to blast a hole into a wall |
Who needs not a penny... | Loot over 100000$ across several playthroughs |
You're not dead yet! | Rescue a merc from dying |
Successfully complete the indicated task to unlock the corresponding achievement. To view your achievements and stats in Steam, select "Community", "My profile", "View all my games", then the game and view stats.
- A little crazy: Recruit Maddog.
- A museum: Liberate Balime City.
- Adults only: Liberate San Mona.
- All your SAM are belong to us: Recruit Dr. Vince.
- Blast corps: Blast through 100 walls.
- Blitz rebellion: Kill Deidranna within 15 days.
- Bloodcat extinction: Recruit Carlos.
- Bodycount: Kill a total of 1,000 enemies.
- Bullet Hell: Fire a total of 5,000 bullets.
- DaHonko Flakes: Help Richie "The Wizard" Parker find a limited edition of DaHonko Flakes!
- Don't let me rot here: Recruit Shank.
- Explosive trap: Kill an enemy with a mine you planted.
- Field Doctor: Restore 1,000 health.
- Field Mechanic: Restore 1,000 durability on weapons.
- For the children: Help Fatima and her children.
- Front towards enemy: Plant a mine.
- Gaining trust: Recruit Ira.
- Garret would be proud: Pick 10 locks.
- Get off my beach!: Recruit Hamous.
- Getting started: Secure Drassen Airport.
- Gordon never does this: Open 10 doors with the crowbar.
- Grenade variety: Use either smoke, stun, frag and teargas grenades at least once.
- Hail to the king!: Miguel Cordona becomes king.
- Higher education: Liberate Cambria City.
- Huge explosions: Recruit Devin.
- I don't like the drugs: Recruit Dimitri.
- Infantry ftw!: Destroy a tank with the rocket launcher.
- It's a trap!: Plant 100 mines.
- It's always the red one: Defuse a mine.
- Jack the Ripper: Kill an enemy with a melee attack.
- Just point and shoot!: Recruit a local for the militia.
- Lead the leader: Recruit Miguel.
- Military madness: Recruit Conrad.
- Mines and military: Liberate Alma City.
- Mother Russia: Recruit Iggy.
- Nearly there: Liberate Meduna City.
- Oniomania: Buy goods for $1,000,000 in the online shop.
- Rebel army: Recruit 100 locals for the militia across several playthroughs.
- Scavenger: Loot over $1,000 across several playthroughs.
- She's dead, Enrico: Kill Deidranna.
- Squad Leader: Hire a total of 6 mercs.
- The evil scientist: Stop Dr. Pippin's evil scheme.
- The local industry: Liberate Grumm City.
- Things that go BOOM: Kill an enemy with a frag grenade.
- This guy likes slasher movies: Kill 100 enemies with melee attacks.
- Throwing arm: Throw 100 grenades.
- Undying: A single merc received over 100 damage in a single encounter without dying.
- Where there's a will: Use explosives to blast a hole into a wall.
- Who needs not a penny...: Loot over $100,000 across several playthroughs.
- You're not dead yet!: Rescue a merc from dying.
Cheat Table for Jagged Alliance: Back in Action
All options use aobscan to locate relevant code to hook, features may hopefully continue to work between game updates.
Update 2012-02-21:
- Added "SilentScope", all guns are considered to have a x12 Scope and a Silencer Attached
- Added "Chameleon", increase your camouflage by an amount, make your units hard to see (set bonus to 100) or effectively invisible (set bonus to 200)
- Added more clothes to the EasyMilitia MagicPocket and swapped the MG for a Sniper Rifle (by request).
- Text decoration to row descriptions to better indicate scripts and their associated options.
- Added a modifiable target value of the MaxStats feature.
Features
[u]SaveCharPointers[/u]
In the battlescreen, it will save the pointers to your units' data structures into an array called 'pArray'. You can then view and modify these data structures using the 'Character' structure dissector included. See [url=http://forum.cheatengine.org/viewtopic.php?p=5326708#5326708]here[/url] for details.
[u]MaxStats (F11)[/u]
In the battle screen, while the SaveCharPointers script is active, you can hit F11 to set all of your units' skills and attributes to the "Skill Max Value" (default: 100) and remove all deficits (including death).
[u]No Durability Loss[/u]
Your units' guns and clothes do not loss durability.
[u]No Ammo/Charge Usage[/u]
Your unit's guns do not consume ammunition and the charges on your off-hand items do not decrease.
[u]No Damage+OneHitKill[/u]
There are two toggles available for this feature to independently disable the two elements to this feature (0 == disabled, 1 == enabled).
- No Damage - Your units and friendly units (militia & villagers) will not take damage, they can however be wounded or start bleeding.
- OneHitKill - Non-friendly units, i.e. not any of the previous factions, will die from any damage.
[u]Equipment Max Dura/Ammo/Charge[/u]
There's a game function that is called on every item of equipment when it is to be rendered in-game. This feature hooks that function to set maximum durability to all items, maximum ammo to weapons and maximum charges to offhand items.
[u]Squad Teleport (0)[/u]
In map screen, select a squad, cancel any orders, then if you hit '0' on your keyboard the squad will teleport to the mouse cursor location. Use cautiously to avoid landing your squad in trouble.
[u]SilentScope[/u]
Your units' guns will be considered to have both a silencer and a x12 scope. Couldn't get it to change the sound of the gunshots though.
[u]Chameleon[/u]
Your units' will receive a configurable bonus to their camouflage. Default is 100, which will make them pretty hard to see. Change it to 200 to make them effectively invisible.
[u]MagicPockets[/u]
Firstly, if "EasyMilitia" is set to 1 (default), when you 'talk' to militia, your trading inventory will be a fixed set of weapons and armour. Makes equiping militia really easy!
Secondly when you swap equipment between units. If you hold down a key when they start to the swap will make the 'B' player's inventory be swapped with a magic pocket which is a static (don't put anything you want in there).
- F5 - Pistols + Clothes
- F6 - SMGs + Armor + Attachments
- F7 - MGs + Medikit + Tool Kit + Openers + Explosives
- F8 - Assault Rifles + Grenades
- 7 - Shotguns + Money
- 8 - Sniper Rifles
- 9 - Launchers
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