Full title | Archon II: Adept |
Year of release | 1989 |
Publisher | Electronic Arts (UK) |
Author(s) | Lynsoft (Gordon Fong) |
Tie-in licence | Free Fall Associates (USA) (original game) |
Machine type | ZX Spectrum 48K |
Number of players | 1 |
Controls | Kempston, Interface 2 and Keyboard |
Type | Board Game |
Message language | English |
Original publication | As part of a compilation |
Availability | Available |
Protection scheme | Undetermined |
Additional info | Appeared on side B of the compilation Archon Collection, The (Electronic Arts) Also listed on Wikipedia and Freebase |
Remarks | Originally meant to be published by Ariolasoft UK Ltd (as reported in 1986). |
Series | This game belongs in the following series: 1. Archon 2. Archon II: Adept |
Other systems | This title was also advertised for and/or published on the Amstrad CPC, Atari 8-bit and Commodore 64 |
Score | 7.56 (9 votes) |
Second installment in EA's unique series that blends strategy with arcade action. The age of Archon is ending. Mighty wars of magic range and monsters roam the elements hungry for power and prey. The doom of Apocalypse shadows all. Like its predecessor, the game is split into a board and battleground stages. On the board, players move units to challenge opponents, then engage in action battles in the battleground stages. There are different battlegrounds for the four elements: Earth, Water, Air, and Fire. Players have four adepts on each side that can conjure up to 12 different monsters, including mythological creatures like sirens and gorgons. The game is playable by one or two players.
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