Achievements
Complete each achievement to get the allotted gamerscore.
Achievement | Description |
---|---|
100 Enemies - Adorian Crossbow (30) | Defeated 100 enemies with the Adorian Crossbow (P1) |
200 Enemies - The BANGer (30) | Defeated 200 enemies with the BANGer (P1) |
250 Enemies - Tribarrel (30) | Defeated 250 enemies with the Tribarrel (P1) |
350 Enemies - Tribarrel (30) | Defeated 350 enemies with the Tribarrel (P1) |
50 Enemies - Std. Issue 1995 (30) | Defeated 50 enemies with the Std. Issue 1995 (P1) |
60 Enemies - Noisy Cricket (30) | Defeated 60 enemies with the Noisy Cricket (P1) |
Assert Fail (20) | Defeated Khnemu in Story Mode |
Brute Force (20) | Achieved a 25x multiplier in Story Mode |
Conqueror (25) | Achieved at least 300,000 points in one V.R. Mission (P1) |
Demolition Expert (30) | Defeated 20 enemies with the Rocket Launcher while flying the car |
Dodge and Weave (20) | Dodged the mines placed by Nethera in Story Mode |
Duelist (30) | Completed all the Competitive maps in V.R. Missions (P1) |
Enjoy the Ride (20) | Started playing in Story Mode |
Flying Car? Where? (20) | Didn't get detected while flying the car |
Group Off (20) | Destroyed 3 enemy platforms in Story Mode |
Hide’n’Seek (10) | Scanned 2 hidden aliens in Story Mode |
High Score (20) | Successfully finished the Virtual Reality training program in Story Mode |
High Standards (30) | Defeated Nethera and saved Catyana |
HOT Streak (30) | Defeated 900 enemies (P1) |
Juggernaut (20) | Used the Refracto Shield to reflect 100 enemy projectiles (P1) |
Junior Agent (50) | Completed Story Mode as an Agent |
Keep it Slow (20) | Defeated 30 enemies while they were under the effect of the Cerebro Accelerator (P1) |
Kicking and Screaming (20) | Escaped Serleena's drag attack |
Own the Road (20) | Defeated 70 Bikers in Story Mode |
Party Crasher (20) | Crashed Chauncey's party in Story Mode |
Pest Control (30) | Defeated 700 enemies (P1) |
Road Hog (20) | Defeated 40 bikers in Story Mode |
Save the Universe (50) | Completed all the missions in Story Mode |
Senior Agent (60) | Completed Story Mode as an Elite Agent |
Shattered Expectations (30) | Froze 30 enemies with the Icer (P1) |
Smile for the Camera! (20) | Neuralized 7 humans in Story Mode |
Superior Fighter (25) | Achieved at least 150,000 points in one V.R. Mission (P1) |
Superstar (30) | Achieved at least 200,000 points in one V.R. Mission (P1) |
The Gatherer (30) | Gathered 50 upgrade points |
The Spice of Life (20) | Defeated enemies using 10 different combos (P1) |
This Won't Take Long (20) | Defeated the Nakkadan Elite Guard in Story Mode |
Ugly on the Inside (20) | Defeated the Adorian Elite Guard in Story Mode |
What Goes Up… (20) | Used the Anti-Gravity grenade on 30 enemies (P1) |
Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
- Save the Universe (50 points): Completed all the missions in Story Mode.
- Senior Agent (60 points): Completed Story Mode as an Elite Agent.
- High Standards (30 points): Defeated Nethera and saved Catyana.
- HOT Streak (30 points): Defeated 900 enemies (P1).
- The Gatherer (30 points): Gathered 50 upgrade points.
- Junior Agent (50 points): Completed Story Mode as an Agent.
- Assert Fail (20 points): Defeated Khnemu in Story Mode.
- Pest Control (30 points): Defeated 700 enemies (P1).
- Keep it Slow (20 points): Defeated 30 enemies while they were under the effect of the Cerebro Accelerator (P1).
- Demolition Expert (30 points): Defeated 20 enemies with the Rocket Launcher while flying the car.
- Juggernaut (20 points): Used the Refracto Shield to reflect 100 enemy projectiles (P1).
- What Goes Up... (20 points): Used the Anti-Gravity grenade on 30 enemies (P1).
- Shattered Expectations (30 points): Froze 30 enemies with the Icer (P1).
- 200 Enemies - The BANGer (30 points): Defeated 200 enemies with the BANGer (P1).
- 100 Enemies - Adorian Crossbow (30 points): Defeated 100 enemies with the Adorian Crossbow (P1).
- 350 Enemies - Tribarrel (30 points): Defeated 350 enemies with the Tribarrel (P1).
- 250 Enemies - Tribarrel (30 points): Defeated 250 enemies with the Tribarrel (P1).
- 60 Enemies - Noisy Cricket (30 points): Defeated 60 enemies with the Noisy Cricket (P1).
- 50 Enemies - Std. Issue 1995 (30 points): Defeated 50 enemies with the Std. Issue 1995 (P1).
- Duelist (30 points): Completed all the Competitive maps in V.R. Missions (P1).
- Conqueror (25 points): Achieved at least 300,000 points in one V.R. Mission (P1).
- Superstar (30 points): Achieved at least 200,000 points in one V.R. Mission (P1).
- Superior Fighter (25 points): Achieved at least 150,000 points in one V.R. Mission (P1).
- Enjoy the Ride (20 points): Started playing in Story Mode.
- Flying Car? Where? (20 points): Didn't get detected while flying the car.
- The Spice of Life (20 points): Defeated enemies using 10 different combos (P1).
- Hide'n'Seek (10 points): Scanned 2 hidden aliens in Story Mode.
- This Won't Take Long (20 points): Defeated the Nakkadan Elite Guard in Story Mode.
- Party Crasher (20 points): Crashed Chauncey's party in Story Mode.
- High Score (20 points): Successfully finished the Virtual Reality training program in Story Mode.
- Kicking and Screaming (20 points): Escaped Serleena's drag attack.
- Smile for the Camera! (20 points): Neuralized 7 humans in Story Mode.
- Brute Force (20 points): Achieved a 25x multiplier in Story Mode.
- Group Off (20 points): Destroyed 3 enemy platforms in Story Mode.
- Own the Road (20 points): Defeated 70 Bikers in Story Mode.
- Road Hog (20 points): Defeated 40 bikers in Story Mode.
- Dodge and Weave (20 points): Dodged the mines placed by Nethera in Story Mode.
- Ugly on the Inside (20 points): Defeated the Adorian Elite Guard in Story Mode.
MEN IN BLACK: ALIEN CRISIS ACHIEVEMENTS LIST |
Save the Universe Reward: 50 Points Objective: Completed all the missions in Story Mode Senior Agent Reward: 60 Points Objective: Completed Story Mode as an Elite Agent High Standards Reward: 30 Points Objective: Defeated Nethera and saved Catyana HOT Streak Reward: 30 Points Objective: Defeated 900 enemies (P1) The Gatherer Reward: 30 Points Objective: Gathered 50 upgrade points Junior Agent Reward: 50 Points Objective: Completed Story Mode as an Agent Assert Fail Reward: 20 Points Objective: Defeated Khnemu in Story Mode Pest Control Reward: 30 Points Objective: Defeated 700 enemies (P1) Keep it Slow Reward: 20 Points Objective: Defeated 30 enemies while they were under the effect of the Cerebro Accelerator (P1) Demolition Expert Reward: 30 Points Objective: Defeated 20 enemies with the Rocket Launcher while flying the car Juggernaut Reward: 20 Points Objective: Used the Refracto Shield to reflect 100 enemy projectiles (P1) What Goes Up... Reward: 20 Points Objective: Used the Anti-Gravity grenade on 30 enemies (P1) Shattered Expectations Reward: 30 Points Objective: Froze 30 enemies with the Icer (P1) 200 Enemies - The BANGer Reward: 30 Points Objective: Defeated 200 enemies with the BANGer (P1) 100 Enemies - Adorian Crossbow Reward: 30 Points Objective: Defeated 100 enemies with the Adorian Crossbow (P1) 350 Enemies - Tribarrel Reward: 30 Points Objective: Defeated 350 enemies with the Tribarrel (P1) 250 Enemies - Tribarrel Reward: 30 Points Objective: Defeated 250 enemies with the Tribarrel (P1) 60 Enemies - Noisy Cricket Reward: 30 Points Objective: Defeated 60 enemies with the Noisy Cricket (P1) 50 Enemies - Std. Issue 1995 Reward: 30 Points Objective: Defeated 50 enemies with the Std. Issue 1995 (P1) Duelist Reward: 30 Points Objective: Completed all the Competitive maps in V.R. Missions (P1) Conqueror Reward: 25 Points Objective: Achieved at least 300,000 points in one V.R. Mission (P1) Superstar Reward: 30 Points Objective: Achieved at least 200,000 points in one V.R. Mission (P1) Superior Fighter Reward: 25 Points Objective: Achieved at least 150,000 points in one V.R. Mission (P1) Enjoy the Ride Reward: 20 Points Objective: Started playing in Story Mode Flying Car? Where? Reward: 20 Points Objective: Didn't get detected while flying the car The Spice of Life Reward: 20 Points Objective: Defeated enemies using 10 different combos (P1) Hide’n’Seek Reward: 10 Points Objective: Scanned 2 hidden aliens in Story Mode This Won't Take Long Reward: 20 Points Objective: Defeated the Nakkadan Elite Guard in Story Mode Party Crasher Reward: 20 Points Objective: Crashed Chauncey's party in Story Mode High Score Reward: 20 Points Objective: Successfully finished the Virtual Reality training program in Story Mode Kicking and Screaming Reward: 20 Points Objective: Escaped Serleena's drag attack Smile for the Camera! Reward: 20 Points Objective: Neuralized 7 humans in Story Mode Brute Force Reward: 20 Points Objective: Achieved a 25x multiplier in Story Mode Group Off Reward: 20 Points Objective: Destroyed 3 enemy platforms in Story Mode Own the Road Reward: 20 Points Objective: Defeated 70 Bikers in Story Mode Road Hog Reward: 20 Points Objective: Defeated 40 bikers in Story Mode Dodge and Weave Reward: 20 Points Objective: Dodged the mines placed by Nethera in Story Mode Ugly on the Inside Reward: 20 Points Objective: Defeated the Adorian Elite Guard in Story Mode Men in Black: Alien Crisis
Available on: Xbox 360, Wii, PS3
Men in Black: Alien Crisis Cheats, Codes & Guides
PS3
Men in Black: Alien Crisis trophies
Entry location:
trophy list
MIB Veteran (Platinum)
Unlock all trophies in game Ugly on the Inside (Bronze) Defeat Adorian Elite Guard in Story Mode Dodge and Weave (Bronze) Dodge the mines placed by Nethera in Story Mode Road Hog (Bronze) Defeat 40 bikers in Story Mode Own the Road (Bronze) Defeat 70 bikers in Story Mode Group Off (Bronze) Destroy 3 enemy platforms in Story Mode Brute Force (Bronze) Achieve a 25x multiplier in a Story Mode Smile for the Camera! (Bronze) Neuralize 7 humans in Story Mode Kicking and Screaming (Bronze) Escape Serleena’s drag attack High Score (Bronze) Successfully finish the Virtual Reality training program in Story Mode Party Crasher (Bronze) Crash Chauncey’s party in Story Mode This Won't Take Long (Bronze) Defeat Nakkadan Elite Guard in Story Mode Hide’n’Seek (Bronze) Scan 2 hidden aliens in Story Mode The Spice of Life (Bronze) Defeat enemies using 10 different combos Flying Car? Where? (Bronze) Don't be detected while flying the car Enjoy the Ride (Bronze) Start playing in Story Mode Superior Fighter (Bronze) Achieve at least 150,000 points in one V.R. Mission Superstar (Bronze) Achieve at least 200,000 points in one V.R. Mission Conqueror (Bronze) Achieve at least 300,000 points in one V.R. Mission Duelist (Bronze) Complete all the Competitive maps in V.R. Missions 50 Enemies - Std. Issue 1995 (Bronze) Defeat 50 enemies with the Std. Issue 1995 60 Enemies - Noisy Cricket (Bronze) Defeat 60 enemies with the Noisy Cricket 250 Enemies - Tribarrel (Bronze) Defeat 250 enemies with the Tribarrel 350 Enemies - Tribarrel (Silver) Defeat 350 enemies with the Tribarrel 100 Enemies - Adorian Crossbow (Bronze) Defeat 100 enemies with the Adorian Crossbow 200 Enemies - The BANGer (Bronze) Defeat 200 enemies with the BANGer Shattered Expectations (Bronze) Freeze 30 enemies with the Icer What Goes Up… (Silver) Use the Anti-Gravity grenade on 30 enemies Juggernaut (Bronze) Use the Refracto Shield to reflect 100 enemy projectiles Demolition Expert (Silver) Defeat 20 enemies with the Rocket Launcher while flying the car Keep it Slow (Silver) Defeat 30 enemies while they're under the effect of Cerebro Accelerator Pest Control (Silver) Defeat 700 enemies Assert Fail (Silver) Defeat Khnemu in Story Mode Junior Agent (Silver) Complete Story Mode as an Agent The Gatherer (Gold) Gather 50 upgrade points HOT Streak (Gold) Defeat 900 enemies High Standards (Gold) Defeat Nethera and save Catyana Senior Agent (Gold) Complete Story Mode as an Elite Agent Save the Universe (Gold) Complete all the missions in Story Mode
Ugly, boring, and brazenly priced, MIB: Alien Crisis is an absolute embarrassment.
The bad old days of movie tie-in games are back. MIB: Alien Crisis is an on-rails third-person shooter that is boring to play and ugly to look at. The musty dialogue fails to reproduce any of the charm of the movie franchise, and you can see everything the game has to offer in the span of an afternoon. This creaky relic of the past retails for full price in the present, making it one of the most shamelessly exploitative games in recent memory.
You play as a disgraced archaeologist turned art thief turned man in black, Agent P, who joins the agency after stealing an alien artifact for the villain, the improbably named Emilio Chauncy. Agent P's sardonic attitude is clearly modeled after Agent J (played by Will Smith in the movies), but his attempts at witty irreverence fall flat. The by-the-book female agent you pair up with is a bland foil for jokes about authority and increasingly flirtatious banter, but the hackneyed writing utterly fails to capture the humorous juxtaposition of nonchalance in the face of the bizarre that serves the movies so well.
With the hope of humor dashed, you are left to rely on spectacle and gameplay. Alas, Alien Crisis is an unattractive game that would have looked dated years ago. Homely character models waggle their mouth holes during cutscenes, and the barren backgrounds offer precious little distraction. Action sequences are a visual mess of bright, blurry projectiles and explosions, and your clumsy-looking alien enemies are covered in a milky sheen.
There's nary an echo of the slick visual style of the movies, and so you are left with the gameplay. As in most light-gun shooters, you progress automatically to the next point in the level when you defeat all the enemies at your current point. At any given location you can jog between two or three cover positions or just hang out in the open and fire away. Moving is a good way to avoid grenades and get a better angle on some enemies, but you can usually clear most foes from a stationary position.
Using the analog stick, the PlayStation Move, or the Top Shot Elite, you slide your reticle around the screen to target your weak alien enemies. Baffingly, there is no way to invert your aim, so if you only have a controller and like your down to be up, you're out of luck. Your small arsenal consists of a few unremarkable guns (the iconic noisy cricket being an explosive exception), as well as a few attachments that add a bit of variety. You can freeze an enemy and shatter him, use an antigravity grenade to lift a group of foes into the air, or slow down time temporarily. The most versatile attachment lets you encase enemies or innocent bystanders in a bubble that you can then shoot it to make it bounce around the area and kill foes.
Yet even with mildly interesting attachments, it's all very boring. Enemies move at an unhurried pace through open spaces, making it easy to spot and eliminate them. You face only about a half dozen different foes, who perform the same few actions (take cover, shoot, reposition), so repetition quickly sets in. By using attachments or spamming your scoped weapon, you can increase your score multiplier and drive your score even higher, but seeing bigger numbers pop out of downed enemies doesn't make the dull action more lively.
When you aren't shooting away willy-nilly, there are short stealth sections in which you must shoot security cameras and trap baddies in bubbles. Wait for the cone of vision to pass, shoot the camera, bubble the alien, move on. Inconsistent detection means you might get caught doing the thing you got away with moments before, but frequent checkpoints keep these setbacks from being more than mildly irritating. Car chases through (or rather, above) the streets of New York City provide some faster-paced action that, while inoffensive, is far from exciting.
Other attempts at gameplay variety are more irksome because they drag on much longer. Investigation sequences have you walking around a small area at a snail's pace, hovering your scanner reticle over anything that glows. This could have been a good place to bring in some humor or fantastical alien mythology, but save one or two interesting descriptions, the writing and dialogue here are as lifeless as elsewhere. Ditto for the conversation sections. The occasional choices you must make are neither interesting nor impactful, leaving you to wait through lengthy dialogue, desperate for a humorous morsel that never comes.
Despite this padding, you can complete the story mode in about three hours. There are timed challenges with target scores to shoot for, and you can run these split-screen with a friend or take turns competing with up to four players locally. But this is the same bland shooting action from the story mode, and the prospect of competition does little to enhance it.
All of this boredom and blandness is exacerbated by the fact that MIB: Alien Crisis frequently subjects you to loading times in excess of 30 seconds, leaving you to wonder what exactly it's working so hard on. But perhaps the most egregious offense is that the game is currently retailing for full price. Even with the included voucher for money toward a movie ticket that may or may not be redeemable in your area, this is a shockingly high price. Fortunately, it makes your decision easy: Don't buy this game.
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